Researching Usability Design and Evaluation Guidelines for Augmented Reality (AR) Systems
Despite the ever-increasing power of computers and hardware rendering systems, the user interaction components of Virtual Environment (VE) and Augmented Reality (AR) applications are often poorly designed and are rarely evaluated with users. The vast majority of VE research and design effort has been on the development of visual quality and rendering efficiency. As a result, many visually compelling VEs are difficult to use and are, therefore, non-productive for their users.
Usability engineering and user-centered design are newly emerging facets of VE/AR design and evaluation. VE and AR researchers are becoming aware of traditional human computer interface (HCI) usability research and are beginning to apply and expand upon those methods. A few efforts have been reported to date; however, user-centered design and usability evaluation in VEs as a practice still lags far behind what is needed.
One important aspect of usability engineering and user-centered evaluation which is notably absent from current VE/AR efforts is the availability of established and recognized design and evaluation guidelines which specifically address usability. While a framework of usability characteristics has been created for VEs, the specific guidelines contained therein are not generally applicable to AR systems. Thus there is a need for design and evaluation guidelines which specifically address usability of AR systems.
To research and identify design and evaluation guidelines which may be specifically applied to augmented reality systems. Since there has not been a concentrated effort to synthesize a set of guidelines specifically for AR, achieving the proposed goal will require the extraction of specific information from sources which may not be specifically citing a particular guideline, but nonetheless, convey some piece of usability-related information that may be directly applied to, or abstracted into, a design/evaluation guideline. Of note are specific usability findings from articles, novel interaction techniques and design suggestions in the literature, and numerous usability problems observed from experience.
Thus, the approach to developing a list of AR design and evaluation guidelines will be to collect and synthesize information from many different sources, so that the list is comprised of a structured collection of otherwise piecemeal findings. These sources include:
The objectives required to achieve the stated project goal are as follows:
Project Timeline and Milestones:
The project will be completed by February 28th. Due to the condensed timeline, there will be three milestones to be delivered on the following dates:
|1||January 31||Unorganized list of guidelines and references|
|2||February 14||Guidelines organized into a meaningful structure|
|3||February 28||Project website|
|Joseph L. Gabbard||Systems Research Center|
|Copyright (c) 2001||Virginia Tech|